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<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Reader&#xB2;/bakuvia/technology</title><link>http://reader2.com/bakuvia/technology</link><description><![CDATA[technology - new books in this category added by bakuvia to Reader2 library]]></description><language>en</language><item><title><![CDATA[Cyber Spaces/Social Spaces: Culture Clash in Computerized Classrooms]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[An interesting overview of the impact of technology in the classroom. An early review dating from circa 2000-2002. Has a really interesting first chapter on cultural perspectives and classroom contexts.
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/culture"  title="culture">culture</a> <a href="http://reader2.com/bakuvia/classroom"  title="classroom">classroom</a> <a href="http://reader2.com/bakuvia/contexts"  title="contexts">contexts</a> <a href="http://reader2.com/bakuvia/contestation"  title="contestation">contestation</a> <a href="http://reader2.com/bakuvia/distuptive"  title="distuptive">distuptive</a><br/><br/><a href="http://click.linksynergy.com/fs-bin/click?id=8N3tz66LcHQ&offerid=99238.10000006&type=4&subid=0"><IMG  
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src="http://ad.linksynergy.com/fs-bin/show?id=8N3tz66LcHQ&bids=99238.10000006&type=4&subid=0">]]></description><pubDate>Fri, 21 Dec 2007 09:15:38 GMT</pubDate><guid isPermaLink="false">item_id_43543_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>culture</category><category>classroom</category><category>contexts</category><category>contestation</category><category>distuptive</category></item><item><title><![CDATA[iWoz: From Computer Geek to Cult Icon: How I Invented the Personal Computer, Co-Founded Apple, and Had Fun Doing It]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[An absolutely fabulous and inspirational bio of Stephen Wozniak. Really interesting in terms of learning, passion and alternative views of teaching and learning and invention.
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/biography"  title="biography">biography</a> <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/innovation"  title="innovation">innovation</a> <a href="http://reader2.com/bakuvia/learning"  title="learning">learning</a> <a href="http://reader2.com/bakuvia/apple"  title="apple">apple</a> <a href="http://reader2.com/bakuvia/Wozniak"  title="Wozniak">Wozniak</a>]]></description><pubDate>Fri, 21 Dec 2007 09:11:36 GMT</pubDate><guid isPermaLink="false">item_id_23080_3629</guid><dc:creator>bakuvia</dc:creator><category>biography</category><category>technology</category><category>innovation</category><category>learning</category><category>apple</category><category>Wozniak</category></item><item><title><![CDATA[Blogs, Wikis, Podcasts, and Other Powerful Web Tools for Classrooms]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[An immensely readable, early review of the use of new media technologies in the classroom.
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/web"  title="web">web</a> <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/blogging"  title="blogging">blogging</a> <a href="http://reader2.com/bakuvia/podcast"  title="podcast">podcast</a> <a href="http://reader2.com/bakuvia/wikis"  title="wikis">wikis</a> <a href="http://reader2.com/bakuvia/2"  title="2">2</a> <a href="http://reader2.com/bakuvia/classroom"  title="classroom">classroom</a>]]></description><pubDate>Fri, 21 Dec 2007 09:09:17 GMT</pubDate><guid isPermaLink="false">item_id_23839_3629</guid><dc:creator>bakuvia</dc:creator><category>web</category><category>technology</category><category>blogging</category><category>podcast</category><category>wikis</category><category>2</category><category>classroom</category></item><item><title><![CDATA[The Cult of iPod]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[A light-hearted look at iPod culture.
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/culture"  title="culture">culture</a> <a href="http://reader2.com/bakuvia/digital"  title="digital">digital</a> <a href="http://reader2.com/bakuvia/ipod"  title="ipod">ipod</a>]]></description><pubDate>Fri, 21 Dec 2007 09:07:37 GMT</pubDate><guid isPermaLink="false">item_id_43546_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>culture</category><category>digital</category><category>ipod</category></item><item><title><![CDATA[Podcast Solutions: The Complete Guide to Audio and Video Podcasting, Second Edition]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[A comprehensive and useful guide to podcasting for beginners to intermediate users. Covers all the basics from software to distribution of podcasts.
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/web"  title="web">web</a> <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/media"  title="media">media</a> <a href="http://reader2.com/bakuvia/new"  title="new">new</a> <a href="http://reader2.com/bakuvia/podcast"  title="podcast">podcast</a> <a href="http://reader2.com/bakuvia/2"  title="2">2</a>]]></description><pubDate>Fri, 21 Dec 2007 09:03:55 GMT</pubDate><guid isPermaLink="false">item_id_43541_3629</guid><dc:creator>bakuvia</dc:creator><category>web</category><category>technology</category><category>media</category><category>new</category><category>podcast</category><category>2</category></item><item><title><![CDATA[Discourse and Technology: Multimodal Discourse Analysis]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[The overarching theme of Discourse and Technology is cutting-edge in the field of linguistics: multimodal discourse. This volume opens up a discussion among discourse analysts and others in linguistics and related fields about the two-fold impact of new communication technologies: The impact on how discourse data is collected, transcribed, and analyzed-and the impact that these technologies are having on social interaction and discourse. As inexpensive tape recorders allowed the field to move beyond text, written or printed language, to capture talk-discourse as spoken language-the information explosion (including cell phones, video recorders, Internet chat rooms, online journals, and the like) has moved those in the field to recognize that all discourse is, in various ways, &quot;multimodal,&quot; constructed through speech and gesture, as well as through typography, layout, and the materials employed in the making of texts. <br />
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/linguistics"  title="linguistics">linguistics</a> <a href="http://reader2.com/bakuvia/communication"  title="communication">communication</a> <a href="http://reader2.com/bakuvia/discourse"  title="discourse">discourse</a> <a href="http://reader2.com/bakuvia/multimodality"  title="multimodality">multimodality</a>]]></description><pubDate>Thu, 06 Apr 2006 08:19:44 GMT</pubDate><guid isPermaLink="false">item_id_22238_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>linguistics</category><category>communication</category><category>discourse</category><category>multimodality</category></item><item><title><![CDATA[Multimodal Transcription and Text Analysis]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[What are multimodal texts? How can we transcribe and analyse them? How can multimedia and internet help us in multimodal discourse analysis? What postproduction and authoring skills are needed to analyse a multimodal text or to develop a corpus of multimodal texts? How does integrating multimedia meaning-making resources into hypertext multiply our meaning-making potential? How does the study of language relate to multimodality and multimedia, in particular in the e-learning age? How, and to what extent, will multimodal discourse analysis re-shape linguistics? In its attempt to provide answers to the questions raised above, and many others, this book proposes concrete solutions to the problems of multimodal text analysis and transcription of printed texts, websites and film. As such, it constitutes a much needed course in multimodal text transcription and analysis. It also suggests ways in which multimodal discourse analysis can help both educators and students understand how meaning is made in the e-learning environments that now play such an important role in our lives. In both these respects, readers are encouraged to use the book in conjunction with an associated and freely accessible website which provides many illustrations and exercises that further contextualise and exemplify the insights and descriptions provided by the book. As befits a coursebook, the individual chapters of the book are carefully organised in such a way as to provide a step-by-step progression in theoretical and descriptive complexity. 
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/discourse"  title="discourse">discourse</a> <a href="http://reader2.com/bakuvia/meaning"  title="meaning">meaning</a> <a href="http://reader2.com/bakuvia/multimodality"  title="multimodality">multimodality</a>]]></description><pubDate>Thu, 06 Apr 2006 08:17:59 GMT</pubDate><guid isPermaLink="false">item_id_22237_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>discourse</category><category>meaning</category><category>multimodality</category></item><item><title><![CDATA[Media Semiotics]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[This is an expanded and revised edition of an investigation of the critical approach in contemporary media studies. The main media studied on university courses (advertising, magazines, the press, TV, cinema, &quot;new media&quot; including computer games, the Internet and the World Wide ) are all addressed substantially and in separate detailed chapters. New material in this second edition includes sections on men&#39;s style magazines, docusoaps and &quot;reality TV&quot;, digital interactive television, and mobile phone text messaging. It begins by explaining the concept of the sign and the ideological roles of media in contemporary culture and then scrutinises advertisements, glossy magazines, daily newspapers, TV programmes, recent films, and interactive media, with each chapter containing close analyses of particular examples. Key strands in critical theory such as ideology and psychanalytic theory are explored and challenges to established semiotic methods posed by audience studies and postmodernism are discussed. <br />
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/culture"  title="culture">culture</a> <a href="http://reader2.com/bakuvia/semiotics"  title="semiotics">semiotics</a> <a href="http://reader2.com/bakuvia/postmodernism"  title="postmodernism">postmodernism</a>]]></description><pubDate>Thu, 06 Apr 2006 08:13:28 GMT</pubDate><guid isPermaLink="false">item_id_22234_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>culture</category><category>semiotics</category><category>postmodernism</category></item><item><title><![CDATA[total Interaction]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[Interactivity is the catchword for a wide range of innovative solutions that concept designers and engineers are developing in every area of technology and culture. For the authors interaction is more than a technological or aesthetic concept, it is a new means to ally humans and technology in a dynamic and reciprocal form of &quot;living in technology&quot;. This publication gathers together scientists and contributors from diverse fields of activity, providing a fascinating, up-to-date survey of the technological and conceptual equipment of experts engaged in aesthetic disciplines and product design. The editor, Professor Gerhard M. Buurman, is Head of Interactiondesign at the University of Art, Media and Design (HGKZ) in Zurich
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/culture"  title="culture">culture</a> <a href="http://reader2.com/bakuvia/aesthetics"  title="aesthetics">aesthetics</a> <a href="http://reader2.com/bakuvia/visualisation"  title="visualisation">visualisation</a>]]></description><pubDate>Thu, 06 Apr 2006 08:12:27 GMT</pubDate><guid isPermaLink="false">item_id_22233_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>culture</category><category>aesthetics</category><category>visualisation</category></item><item><title><![CDATA[The Postmodern Adventure: science, technology, and cultural studies at the Third Millennium]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[Massive geopolitical shifts and dramatic developments in computerization and biotechnology are heralding the transformation from the modern to the postmodern age. We are confronted with altered modes of work, communication, and entertainment; new postindustrial and political networks; novel approaches to warfare; genetic engineering; and even cloning. This compelling book explores the challenges to theory, politics, and human identity that we face on the threshold of the third millennium. It follows on the successor of Best and Kellner&#39;s two previous books, Postmodern Theory, acclaimed as the best critical introduction to the field - and The Postmodern Turn, which provides a powerful mapping of postmodern developments developments in the arts, politics, science, and theory. In The Postmodern Adventure, Best and Kellner analyze a broad array of literary, cultural, and political phenomena from fiction, film, science, and the Internet, to globalization and the rise of a transnational image culture. They use the best of modern and postmodern perspectives to illuminate contemporary life and to strive for a just and viable future.
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/culture"  title="culture">culture</a> <a href="http://reader2.com/bakuvia/postmodernism"  title="postmodernism">postmodernism</a> <a href="http://reader2.com/bakuvia/communication"  title="communication">communication</a>]]></description><pubDate>Thu, 06 Apr 2006 07:51:33 GMT</pubDate><guid isPermaLink="false">item_id_18621_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>culture</category><category>postmodernism</category><category>communication</category></item><item><title><![CDATA[Technology, Literacy, Learning]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[With the recent explosion of technology into the world of education across the globe, this book sets out a framework for rethinking the three key areas of schooling that are most affected by technology&#39;s impact on education today: knowledge as curriculum; learning and pedagogy; and literacy across the curriculum. A well-known author in this field, Carey Jewitt shows how all three are reshaped by the multimodal resources and facilities of new technologies, and points the way to rethinking learning and teaching in this environment. Jewitt takes the reader through an exhaustive analysis of teaching and learning with technology-mediated materials such as CD-ROMs, websites, the Internet, computer programming applications and computer games, relating each in turn to the main curriculum topics of English, Mathematics and Science. Through this detailed scrutiny the following questions emerge: - How do the new technologies reshape knowledge as curriculum? - How does the use of new technologies in the classroom reshape learning pedagogy? - As writing moves from page to screen, what is the impact on students&#39; situated literacy practices and how does it effect learning? Through these questions, this book demonstrates that mode, technology and curriculum knowledge are fundamentally connected, and describes how teacher and students roles in the classroom could be altered in the face of new technologies. 
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/education"  title="education">education</a> <a href="http://reader2.com/bakuvia/meaning"  title="meaning">meaning</a> <a href="http://reader2.com/bakuvia/multimodality"  title="multimodality">multimodality</a> <a href="http://reader2.com/bakuvia/literacy"  title="literacy">literacy</a> <a href="http://reader2.com/bakuvia/representation"  title="representation">representation</a>]]></description><pubDate>Thu, 06 Apr 2006 07:49:41 GMT</pubDate><guid isPermaLink="false">item_id_22221_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>education</category><category>meaning</category><category>multimodality</category><category>literacy</category><category>representation</category></item><item><title><![CDATA[What video games have to teach us about learning and literacy]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/meaning"  title="meaning">meaning</a> <a href="http://reader2.com/bakuvia/literacy"  title="literacy">literacy</a> <a href="http://reader2.com/bakuvia/representation"  title="representation">representation</a>]]></description><pubDate>Thu, 06 Apr 2006 07:48:03 GMT</pubDate><guid isPermaLink="false">item_id_12454_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>meaning</category><category>literacy</category><category>representation</category></item><item><title><![CDATA[Reading Digital Culture]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[Reading Digital Culture brings together key essays that have established the terms of the debate about the future of information technology. Definitive essays by many of the field&#39;s most widely read commentators - Virilio, Haraway, Landow, Castells, Aronowitz, Plant, Ross, Zizek, Guattari - range across issues that are central to digital life and culture: knowledge production, cyber-identity, computer art, online community, Internet commerce, and the effect of technology on work and leisure. With contributions from both inside and outside the technology field, Reading Digital Culture will be essential reading for anyone interested in - and living in the midst of - the digital revolution. 
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/culture"  title="culture">culture</a> <a href="http://reader2.com/bakuvia/communication"  title="communication">communication</a> <a href="http://reader2.com/bakuvia/knowledge"  title="knowledge">knowledge</a> <a href="http://reader2.com/bakuvia/meaning"  title="meaning">meaning</a>]]></description><pubDate>Thu, 06 Apr 2006 07:45:38 GMT</pubDate><guid isPermaLink="false">item_id_22219_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>culture</category><category>communication</category><category>knowledge</category><category>meaning</category></item><item><title><![CDATA[Interface Culture : How New Technology Transforms the Way We Create and Communicate]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/culture"  title="culture">culture</a> <a href="http://reader2.com/bakuvia/communication"  title="communication">communication</a>]]></description><pubDate>Thu, 06 Apr 2006 07:42:23 GMT</pubDate><guid isPermaLink="false">item_id_1102_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>culture</category><category>communication</category></item><item><title><![CDATA[What the Dormouse Said : How the Sixties Counterculture Shaped the Personal Computer Industry]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/culture"  title="culture">culture</a> <a href="http://reader2.com/bakuvia/meaning"  title="meaning">meaning</a>]]></description><pubDate>Thu, 06 Apr 2006 07:40:41 GMT</pubDate><guid isPermaLink="false">item_id_21908_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>culture</category><category>meaning</category></item><item><title><![CDATA[Nexus Analysis; Discourse and the Emerging Internet]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[Interesting overview on the interconnectedness of meaning making with technologies.
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/semiotics"  title="semiotics">semiotics</a> <a href="http://reader2.com/bakuvia/discourse"  title="discourse">discourse</a> <a href="http://reader2.com/bakuvia/text"  title="text">text</a> <a href="http://reader2.com/bakuvia/mediation"  title="mediation">mediation</a> <a href="http://reader2.com/bakuvia/nexus"  title="nexus">nexus</a>]]></description><pubDate>Thu, 06 Apr 2006 07:38:42 GMT</pubDate><guid isPermaLink="false">item_id_22216_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>semiotics</category><category>discourse</category><category>text</category><category>mediation</category><category>nexus</category></item><item><title><![CDATA[Free Culture: How Big Media Uses Technology and the Law to Lock Down Culture and Control Creativity]]></title><link>http://reader2.com/bakuvia</link><description><![CDATA[
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by <a href="http://reader2.com/bakuvia">bakuvia</a><br/>Tags:  <a href="http://reader2.com/bakuvia/technology"  title="technology">technology</a> <a href="http://reader2.com/bakuvia/culture"  title="culture">culture</a> <a href="http://reader2.com/bakuvia/media"  title="media">media</a>]]></description><pubDate>Thu, 06 Apr 2006 07:35:46 GMT</pubDate><guid isPermaLink="false">item_id_687_3629</guid><dc:creator>bakuvia</dc:creator><category>technology</category><category>culture</category><category>media</category></item></channel></rss>
